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ZenfoldorVGI said:
CGI-Quality said:
ZenfoldorVGI said:
CGI-Quality said:
RVDondaPC said:
Pachter is right. From a financial standpoint they would be much better off going multi platform. Would they be happier as employees and as a company? Maybe, maybe not. But Pachter is looking at it from a financial stand point. Because, THAT'S HIS JOB.

Unless they are financially struggling, which they probably aren't, I don't see an issue. Some devs care more about their work than just making a quick buck. Thank goodness those types of devs exist.

The point is, profit should take priority over loyalty when it comes to the health and future of your company. Struggling or not, the future is impossible to predict. Loyalty is different between enterprises, and in business. Sound business decision forces one to make choices based on personal benefit, as most companies do, including Sony, Nintendo, Microsoft, and nearly every developer who makes every game you love, ever. There are no personal feelings involved here. To not be loyal is not a betrayal in business, it is simply the nature of business, and expected by all those parties involved.

Who's to say they aren't profiting? For your logic to make any sense, they'd need to be in a situation where they either:

A. Aren't making any money (or enough).

B. Have a relationship with Sony that is strict

Since I'm inclined to believe neither of those, I see no reason for them not to stay right where they are.

I mis-spoke there. Business is about MAXIMIZING profits, not simply making them. The theory being, the future is unpredictible, and you never know when you will be making no profits. At those times, past profits and performance is key to survival. Thus, maximizing profits is always good business practice. It is actually legally required in many publically traded entities.

If you are planning to argue that maximizing profits is not good business practice, then you would be wrong. It is not always required, but it is always recommended. Kind of like fastening your seatbelt.

Insomniac is a privately held company. Maximizing profits may not be what their goal is. Business is not always about maximizing profits, it's only always about that with publicly traded companies. There are non profit businesses, there are employee owned business, there are businesses that people run just so they can make a living doing what they love. There are businesses that could make money but the owners are not willing to put in the extra effort they'd rather enjoy life. I don't know who owns Insomniac but there is a good chance the majority of ownership is held by actual high employees of the company. If that's the case they may not care about maximizing profits. They may just want to have the freedom to make video games they want to make and make a living doing it. No stress, lots of freedom, and many other life benefits other than money.