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LordTheNightKnight said:

Some of you might say "but isn't quality subjective?". Yes and no. There are subjective opinions, but when enough gather, the fact that a lot of people have those opinions is an objective fact. So those turn into quality standards. When it comes to the middle, there is some disagreement (such as the notion of a "critic proof" film), but at both ends of the bell curve, the standards are clear.

http://en.wikipedia.org/wiki/Argumentum_ad_populum

And as we all know; 2+2=5

Further, can you accurately judge a games 'story' without playing it? As an inquiry into the field of ludology would tell you, it is an ontologically and fundamentally indefensible position. A game's story is created through performance - just like a play - and the players actions, the meaning behind them, is what makes games art. A game is not a narrative, it's an experience.

As an addendum; 'is Heavy Rain a game to begin with?' is a perfectly valid question in the context of this thread.