FFVII: A lot of the older more traditional FF fans didn't like what it introduced to the series. Madness I say :P
Oblivion: Again, older Elder Scolls fans don't like the "dumbing down". I say they just refined the formula. I hated in the previous ones that when I hit something, damage was decided by an invisible dice roll.
Crysis: A lot of people seem to think it's just about the graphics. It took what Crytek did with Far Cry and heavily improved it. Only the studio's second game, what more did you expect?
Prince of Persia (new one): I thoroughly enjoyed this game. Yes the fights were too simplistic but they acheived a game that didn't frustrate you even when you died (or were rescued by Elika). I think too many people have this perception that if you can't die it's not a challenge.
Tomb Raider Underworld: Was good fun, toned down the shooting for more platforming and worked better for it. The camera angles could be annoying but was a good game either way.








