thelifatree said:
I can tell what he most likely meant, it's similar to the backlash you've probably heard about FFXIII, only not quite as extreme actually.
1) No inventory in 1, there was one in 2. (This is fine) 2) You only get experience at the end of the level in ME2, and not in ME1 (Yea, hopefully in M.E.3 they go back to experience gained on kills) 3) The stats you can upgrade is severly less in ME2, ME1 (I agree here as well, but even M.E.1 was skimpy on skills) 4) Theres a lot mor random guns, and have multiple guns witht he same stats but look different in ME1, whereas in ME2 you upgrade certain weapons etc. (This was a cool idea) 5) Also there's "exploring" like in the mako, Which I haven't tried it myself but a DLC has one like Firewalker (Exploring in the Mako was really dumb. It was fun at first but then you find out that every planet looks almost the same with just a different pallet swap of colors) I am so glad that each mission was unique in M.E.2 and did not do this.) But they did take things out in ME2... however, I thought the first game, was a good game, but nothing really special, because the shooting mechanics and RPG elements were a mess and the inventory system was unorganized. ME2 streamlined it and IMO made was better game by far. |
The first game was decent at best. But the second was a phenominal one. I can't wait to play the third.







