There is already a long thread on this topic. Yes used games does compete with new game sales which is why every time I go to Gamestop to buy a new game they will offer me to buy a used copy instead if they have one.
Games this generation was increased by $10 to help pay for the high developing cost. Yet it seems raising the games to $60 didn't increase revenue (at least not as much as they had hoped). Also with the bad economy today $60 is about the same as $50 four-five years ago. What happening is more people is buying and trading used. Good for Gamestop but not so good for developers. Developers has to find ways to reward those who buy new with bonus material and online service.







