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@ Slimebeast. When will you realize that the used market is the gaming market's friend, without them, sales of both games and consoles would diminish...greatly. 

vlad321 said:
Soonerman said:
vlad321 said:
Soonerman said:
vlad321 said:
 

I don't see how my logic changed at all. It's just proving you that you are buying a digital copy, not a physical copy, and you cannot treat them the same way. Again, I want you to show me how you can perfectly make a copy of a Ferrari, until you can then you have very faulty logic. I would LOVE to see you copy the Ferrari and try to sell it. I'd be your first customer in fact.

Oh, I'm sorry. A digital copy is different from a physical copy. Guess what? To buy that digital copy you need a physical medium. But hey, I guess when I buy a car I'm not buying the engine that makes it run!!! I mean, isn't that "intellectual property?" Crap, I just realize the body of a car can be an intellectual property! I guess I don't own anything with a car!!!!

Great logic there. You're still not making your argument why I should not be able to resell my games. 

You are right, you can resell the CD, but not the content on the CD. Also that is absolutely false about how games are tied to the physical copy, there are plenty of games which are distributed over the internet without a CD or anything. Can you distribute a Ferrari over the internet? The engine is not "intellectual property" since it is not an idea but an actual item whose value is physical. If you want to copy the engine you can go right on ahead, but call me when you do.

Wow!! An engine is not an intellectual property. I don't know in what world you leave, but let me refresh to you the definition of intellectual property

[quote]Intellectual property (IP) is a term referring to a number of distinct types of creations of the mind for which property rights are recognised--and the corresponding fields of law.[1] Under intellectual property law, owners are granted certain exclusive rights to a variety of intangible assets, such as musical, literary, and artistic works; discoveries and inventions; and words, phrases, symbols, and designs. Common types of intellectual property include copyrightstrademarkspatentsindustrial design rights and trade secrets in some jurisdictions.

I'm tired of repeating myself to you. You have no concept of what can and cannot be sold. Look 2 posts above you. I already posted what the L-A-W says in regards to me selling something I bought. Notice how you keep using the word copy. This thread has never been about copying anything. It has been about reselling games. Learn english buddy.

Let me lay it down for you because you seem to be very confused here.

The engine is a patent, the mark Ferrari is a trademark, and the game on the CD is intellectual property. Huge differencces between all 3, ad they exist because everything is different. As I said, you have EVERY right to resell the DVD you bought from Gamestop, you have however no right to take credit for the IP that is on that DVD, so next time you want to resell your game, be sure to wipe the DVD clean.

Vlad...as usual, you fail, you are comparing apples to oranges and completely disregarding the crux of the issue here, the markets for ANYTHING used, be it physical property, intellectual property, all of it, are interchangeable. The used game market is helpful to the gaming industry in the same way that the used car market is helpful to the car market. You can talk about product differences all you want, but it's a straw man argument...and not a very good one at that. 

 

 

 

Tanstalas said:
ironman said:
Tanstalas said:

@ironman - By you trading in those 3 games, it means that they potentially lose the sale of those 3 games to someone else that would have to buy it new if your used copy wasn't for sale

No, not at all, if a person is buying a used game it is generally because they cannot afford a new one, I tell you one thing,without the used market, new game sales as well as console sales would quite literally plummet. Less money is freed up for those wanting to invest in new games, and those who can only afford used games will not be gaming at all. It's a no win situation for everybody. 

@ - Explain this to me?  If there are no used games then no one would buy new games?  It may mean the USED gaming market would fail to exist, but the same people who ARE BUYING NEW GAMES NOW THAT CONTRIBUTE TO INCOME TO THE DEVELOPER AND PUBLISHER WOULD STILL BUY THOSE GAMES If someone is only buying used games, how does that affected new game sales?  I personally know no one (you may who knows) that has ever said "Hey I think I will go spend $300 on a console then only buy used games"

If there are no used games, less people will buy games that are questionable because they know they cannot recoup some of their losses should they not enjoy the game. Also, those with several games that they can stand to be without in order to raise funds to purchase a new game will be unable to do so. Just these two scenerios alone would greatly diminish the gaming market, they would also dump the console market because really, who want's to buy a console if they can;t get the games for it??? I personally don't know anybody who has never purchased a used item of any kind because it's not giving the manufacturer money directly. Anybody with even a miniscule grasp of economics knows that the used market is what keeps the knew market flowing.  

@-If they can't afford a new game, how did they afford a $300 console?  Hey here is an idea, instead of buying 2 games for $30 apiece just buy 1 at $60.  And really, this might be better for certain companies..  If you are too broke to buy new games, to which the console maker gets a cut for (which is why they sell the consoles for a loss in the first place) then the console maker would probably prefer you not to buy their console, since they are selling it for a loss hoping to make it back on software sales :D

If they can;t afford a game, or don;t want to buy it because they know they won't be able to sell it and recoup some of their losses, what are they doing buying a $300.00 console? Hey, here's an idea, why not get two games at thirty, giving you a reason to purchase a console and free up somebody else's money so they can buy the game that they otherwise would not have purchased? That way, you don't buy a game you didn't want, and you got two games you did, while the other person got the game they did want, and got rid of two they didn't. Now, you do make a good point here, and that is that yes, people who cannot afford/are not too sure about new games should not and will not purchase a console, which is really bad for devs and console makers alike since a person without console is not likely to buy a game, new or used. So I think console makers would prefer that you go ahead and buy that used game (all except Sony at the moment...after all, the other two are pulling a profit at the moment are they not?)  

 

@ - And I think you miss the point of what the developers are trying to do, they aren't saying if you buy a used game you won't be able to play it, they are saying if you buy a used game, expect to pay $10 to get a code to play it.  

That's theft, why should the devs get money for a single copy of a game, this will kill the used market and rentals and will hurt the gaming industry as a whole.

Ok as well... back in the days of Nintendo there wern't as many used game shops as there were now, and adjusting for inflation a NES game would cost A LOT more than a new PS3/360/wii game does nowadays.  Back in the NES days, when where I am from minimum wage as around $4/hr and a game cost $40 - $50, now minimum wage is $10/hr and games cost about $60-$70...  So adjusting for inflation, a NES game would cost almost twice as much as they do now... yeah I see where you're going, the GAMING MARKET IS DOOOOOOOOOOOOOOOMED - You heard it here first

But there were used game shops, were there not? Also, the gaming market was a different beast back then, you CANNOT compare the two. 



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