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KylieDog said:
LordTheNightKnight said:
KylieDog said:
LordTheNightKnight said:
KylieDog said:
Shonen said:


3-Vitality sensor , may fail , but looking back to DSs , Wiis, Motionplus , and BALANCE BOARD (that he also sad that would fail) I think nintendo may hit a home run here...

 

Can count the number of games that support the balance board on your fingers, I call that a failure for something thats been out so long.

http://en.wikipedia.org/wiki/Wii_Balance_Board

Do your research.

Also, failure is not a subjective thing to one person. You don't get to just invent conditions for things that are succeses to not be.

 

 

Looking at most of the names on that list I stand by my statement.

They are games and they support the balance board. I see no other qualifiers in your claim, so pretending you can stand by it shows you didn't even research the comments you made.

And even if you meant "game I care about", that doesn't make it a failure just because you personally don't care about the games.

 

Sorry but two shovelware cheerleader games as examples from that list I don't really count as support.

The problem with your argument is your basing the "failure" of the balance board mainly off the efforts of the 3rd parties (or lack thereof). That's like calling the Wii a failure because of the lack 3rd party games, and lack of quality 3rd party games.

But the fact is, the premier game that originally came with the balance board, and was the centerpiece to show off the thecnology, Wii Fit, has been a phenomenal success. In fact, it is now one of the most successful games of all time. Wii Fit and Wii Fit Plus together have sold 34 million! That's not exactly what I'd call a "failure."

Vitality Sensor will probaly be a similar situation; a couple off MAJOR successes, then nothing beyond that. But I wouldn't call that a failure, since the primary game to show off the hardware will likely be a hit, so it shows people are very interested in the hardware when the games utilize it correctly.