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Kasz216 said:
Untamoi said:
Kasz216 said:
routsounmanman said:
Kasz216 said:
routsounmanman said:
I think piracy hurts these games way more than scary system requirements; UT will sell way better on Xbox360/PS3.

Yeah, cause people are going to spend hundreds and hundreds of dollars to get a PC that can run Crysis and then not spend 50 dollars for the game. The people who pirate games usually are the people who can't afford gaming rigs or the people who won't spend money on gaming rigs.

As sad as it might sound, it's true. People give away $600 for the latest nVidia/Ati GPU because they think it's worth it and they don't have much choice; there are no pirated, $200 equally powerful GPUs. That's not the case with the games, though. Most people think "heck, it's the same thing and it's some much less expensive".

Hardware consumer behavior is totally different than the software one.


True... based on what? All the pirating studies i've seen has shown that piracy doesn't hurt sales and infact some studies show it can have mild positive effects.

I know several PC players 2-3000 dollar gaming rigs which never buys any games. This is very common among PC players actually. PC users could use thousands of dollars for hardware and not pay anything for software (including Windows). This is partly because you can find any software in the world from P2P within couple of minutes, even those which hasn't been officially released yet.

Piratism is much more common among PC users than console users anyway. And this has been proven several times in several studies. Even most small companies use at least some pirated software on their PC's.


Yeah, that's not a real study. A real study would deal with what companies would actually do if pirated software didn't exist. In the case of small buisnesses they would just switch to linux and use their "pretender" programs, they just don't have the money to buy a seat liscense for 3,000 computers. Also, it's great you know a couple people that have expensive computers but they pirate games... but it's not as common as you think. Or so the studys i've read on it shows. Previous studies have shown that P2P usage did not actually impact purchasing habits at all. Or atleast they couldn't distinguish it from zero by disproving their null hypothisis. I also know plenty of people who have bought more games because they've played previous games pirated and enjoyed the genre.

 Contrary to popular belief, in the music department; those who download illegal mp3's buy almost 3 times more music in retail stores on average... I've done this myself, sample the album on the web and then purchase it if it's any good. If it sucks, I'll have saved myself the grievance of owning a crap CD.