mirgro said:
scottie said:
mirgro said:
scottie said: I love how the only developers who bitch about used game sales are those who lack the talent to make a game that is enjoyable for long periods of time. Of course, if you make a short, shitty game, people will sell it. |
Isn't that the exact same case with Piracy? When have you seen Sid Meier, Will Wright, Blizzard, Valve, etc. bitch about piracy? In fact they have said that piracy is not a problem.
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I think the main reason valve and Blizzard don't bitch about piracy is that they are relatively unaffected by it. Steam can be hacked for single player I believe, but you can't play online. WoW is probably one of the most pirated games in the world, but Blizzard don't care about the pocket change they get from the sales of the game and expansions. Pay to play is where the money is at. Starcraft II multiplayer seems likely to be unplayable without a legit version.
But that doesn't change the fact that you may have a point - good developers will have more loyal fans, and be able to convince people that it is worth paying for their game
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Sure you can have them hacked. Haven't you seen MW2 pirates playing on the official servers? Also WoW is not even in the top 5 pirated games in any given single year, or any of its expansions. Just to clarify some things, bt glad we agree on this good developer = less used/pirate games.
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I never claimed top 5 for WoW, and looking at annual piracy charts is the wrong way to go about it. For example, Modern warfare 2 was pirated a lot shortly after release, but will likely have very short legs in the piracy department. You must consider TOTALS, not annual figures.
Care to provide a link to CoD6 being playable onlione pirated (a link to a news story, not to the source of the crack cos that's against VGChartz rules) because the only way to do it I could find on google involved putting a space or other special character in your steam account name, and that loophole took a whole 4 days to be fixed