By using this site, you agree to our Privacy Policy and our Terms of Use. Close
kiefer23 said:
Jereel Hunter said:
ssj12 said:
spartan117 said:
ssj12 said:
So, Halo Reach follows the next step in Spartan evolution. Meaning all Spartans in Halo Reach will automatically be stronger than Master Chief since he is a Spartan 2. Interesting.


Uhm, what are you talking about? Spartan 3's actualy can't compete with real Spartan II's

shouldnt the tech behind Spartan 3s be better? I mean seriously the first Spartan project was a failure. Spartan II nearly killed everyone but a small percentage. Spartan 3 should be more advanced to limit death but give similar strength and abilities as Spartan 2s. Only major difference would be the suits as Spartan 2 armor seems to be way stronger.

You might think so, but Spartan II's are the ultimate case of "they don't build 'em like they used to."

Spartan II's were by far the most advanced - it's why so many died. Not because they didn't know what they were doing, but because the genetic enhancements were so vast, a lot of the subjects simply couldn't handle it. Spartan III's however are far less enhanced - in fact there's virtually no risk of them dying due to the far less intrusive modifications.

Spartan II's only had a very small pool of candidates that were even genetically suitable to TRY those modifications on. And even most of them died. Spartan III's were more along the lines of throw-away Spartans. Cheaper, weaker, but far more effective than marines or even ODSTs.


That would be wrong. They went through the same procedures (Plus one extra which was authorized illegally *green*) but advances in medical science made the success rate 100%. Everything else you said was correct. I believe the liquid in the trailer may have been this drug or pehaps the IIIs in Noble Team never had it. They don't see like throw-away Spartans and are quite high ranked.

http://halo.wikia.com/wiki/SPARTAN-III_Program

Project CHRYSANTHEMUM

The Spartan-IIIs underwent enhancement procedures similar to those of the Spartan-IIs, but with higher success rates due to the advances in technology. The rate of survival went up from 44% for the Spartan-IIs to 100% for the Spartan-IIIs

 Results

Drug Description Effect
8942-LQ99 "carbide ceramic ossification catalyst" drug. Skeletons become virtually unbreakable, allowing survival in harder impacts.
88005-MX77 "fibroid muscular protein complex" drug. Increased density of individual's muscles, allowing heavier lifting.
88947-OP24 "retina-inversion stabilizer" drug. Color sharpness is significantly improved upon, and night vision is adapted.
87556-UD61 improve the colloidal neural disunification solution Greatly improves the individual's reaction time, decreasing the time taken to react significantly. "Spartan time".
009127-PX (cyclodexione-4) bipolar integration drug Counters the effects of 009762-OO.
009762-OO Neural-altering non-carcinogenic mutagen. Alters key regions in the individual's frontal lobe. Enhances aggressive response to dangerous levels. Requires regular doses of 009127-PX and 009927-DG are to be taken to avoid uncontrollable aggression.
009927-DG miso-olanzapine

counters psychological effects of 009762-OO.

Exactly, thought they went through the same thing. I think its somewhere in the 2nd Halo book. Is it that the added drug makes them weaker? otherwise I dont see how they could be any weaker then Spartan II's. Like I said, it has to be the armor since the Spartan II armor increases user vitals 100% more than ODST armor.



PC gaming is better than console gaming. Always.     We are Anonymous, We are Legion    Kick-ass interview   Great Flash Series Here    Anime Ratings     Make and Play Please
Amazing discussion about being wrong
Official VGChartz Folding@Home Team #109453