Mazty said:
If Soul Caliber & Shattered Horizon taught us anything, it's that playing on a 3D plane is far harder than 2D, and difficulty is a challenge, which means entertainment and life span as someone is going to be more entertained by something which isn't a walk in the park. Buddy, you just made up a whole bunch of genres there, so well done. Genres you have just made up include IR games, balance games, titling games and drinking games (clearly you've no idea what a drinking game is if you think it's on a console). What the wii does is it provides rail shooters, fitness games and party games with motion control. Plus what puzzle games does it lead with? Also a motion game isn't a genre, that's the controller interface.How many games are refered to as a keyboard and mouse game or a pad game? The wii has the best ultra violent games? Clearly you've never played any game outside of the wii's library as Gears of War is far more violent and brutal then anything on the wii. Mad World is cell shaded B&W, that's hardly brutal & Manhunt 2 is multiplatform.... I never said everyone likes God of War, but would it be possible to talk to someone who has actually played on all three consoles then trying to argue about games they've never played? Kratos is emo? Clearly you've never played God of War 3, or have no idea what the word emo means (try PoP:Warrior Within). |
More dimensions doesn't mean more challenge and more challenge doesn't mean more quality or more sales. 2-D shooters are always more difficult than 3-D shooters, and 2-D platformers are always more difficult than 3-D platformers. You're confusing "less accessible" with "more challenging." 2-D games require much more precision and timing in movement. 3-D games can't do "bullet hell."
Wii has the best-selling fighter of all time and the best-selling racer of all time. And yes I was talking about the interface half the time. New original interfaces is the whole point of the Wii. You can use a Wii remote sideways, you can swing it around, you can use the nunchuck for analog controls or swinging, you can tilt the controller, you can use the IR pointer, you can use a wheel or a gun attachment, you can balance on a board. The Wii's larger variety of controllers and control schemes means it has a larger variety of genres, which means it has a larger variety of games.
And of course I have played several games outside of the Wii's library. Why would you assume I haven't? I've played games on every console every generation, going back to maybe the weird 32-bit era that had 10 or more consoles. I've even played Gears of War, and it's not even half as violent as MadWorld, Manhunt 2, or No More Heroes 2. It's like comparing a PG-13 sci-fi action movie with something like Saw or Hostel. In MadWorld the entire game is murdering and torturing enemies, not just to get them out of your way, but for style points. In No More Heroes 2 blood covers the whole screen almost every minute. In Manhunt 2 you torture people's testicles, cut their heads off, torture/mutilate/dismember them, and it's so disgusting that even your character in the game VOMITS after murdering somebody in a gruesome fashion. Yes Manhunt 2 is multiplatform, but it's not on the PS3 or 360. It's on the Wii, PS2, PSP, and PC, and the Wii version was made by its own team, as the lead version. The controls on the Wii version are what got all 4 versions an AO rating so it had to get censored. Gears of War wasn't rated AO, and Gears of War didn't have to censor itself to actually get an M rating so it could be released. In Gears of War you don't tie up an alien and torture its nuts, and then vomit. I have played Gears of War, Manhunt 2, MadWorld, and No More Heroes 2. Have you?
And yes Wii has the most classic games. The Virtual Console is up to 355 games in North America, and 559 in Japan.
I've played God of War 1 and 2, and I didn't like them. I didn't like the 3rd-person hack and slash controls, the super-emo 1-dimensional protagonist with a ridiculous unbelievable motive that I can't really support, or the QTEs during the boss fights. No, I haven't played God of War 3, but I watched somebody play it for about 10 minutes at E3 and another 10 minutes at GDC. It looked like it was a bigger, better, badass version of something I didn't enjoy to begin with. And the definition of "emo" is probably spending 3 whole video games crying about your family and then trying to get revenge because you can't grow up and move on. Kratos is a whiny little baby.












