Eye-tracking?
An interesting concept. I wonder if it would really be that desirable an interface though... Our eyes do all sorts of things subconsciously, and involuntarily giving a game a bunch of input doesn't seem like a great idea. Definitely the sort of thing you want to run past R&D a couple times.

"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.







