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exindguy said:
There's also a question of precision, or lack thereof, something I don't see talked about much when weighing the benefits of 2D versus 3D and, in my opinion, is probably the root cause at issue. (In other words, depth perception isn't really much of an issue in an xy world whereas it can be, depending on the person, quite cumbersome/difficult to gauge in an xyz world.)

Oh, hell yeah. So many problems, from missing jumps, to missing melee attacks. I think Kingdom Hearts 358/2 Days is awesome, but getting the "Don't Miss" challenges is a pain since no depth perception means I can't tell if my keyblade is close enough to hit or not.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs