| sinha said: From NeoGAF (NPD through November): PS3 4.01 Wii 3.86 (not including Wii Sports) 360 6.85 Overall hardware units were up 26% y/y counting current and next gen consoles and handheld sales. The PS3 was up 285% sequentially and 137% y/y and the tie ratio improved to 4.01 from last month's 3.82. The Wii increased 89% sequentially and 106% y/y, with a tie ratio of 3.86, not including the Wii Sports title bundled with the system. The Xbox 360 was up 51% y/y and up 110% sequentially, while maintaining a strong life-to-date tie ratio of 6.85. NDS sales rose 67% y/y, while PSP increased 38%. ... ---
Some previous info: Joystiq (NPD through September):
Removing [Wii Play] data from these ratios leaves the Wii hovering around 3 games sold per system. --- July 07 Microsoft PR (NPD through June): "Xbox 360 is the next-gen console with the largest games attach rate at an astounding 5.9 games sold per Xbox 360 owner." ---
Software based on hardware sales and tie ratios: 360: ~54 million Wii: ~23.2 million PS3: ~9.75 million
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This precisely correlates with the hypothesis I made in this post.
http://vgchartz.com/forum/thread.php?id=12113
While the 360 IS dominating, its dominance is becoming less behemoth-like and more just like "a particularly good software moving console."
Over the last two months, attach ratios have increased at this rate:
PS3: .43
Wii: .42
360: .26
Which means Wii/PS3 software attach rate is increasing at a significantly faster clip than the 360's is. I expect software sales parity (not software ATTACH RATE parity) sometime in the middle of next year, when Wii has perhaps 10 percent more hardware than 360 does.
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