vlad321 said:
zYou obviosuly don't know shit about gaming then, because 50ms is the difference between making a successful amazing micro and getting your units killed. Also alright, 8-10 user interactoins a minute, that's still 10-13 ping, most definitely not 50, or worse, 100. |
But you don't seem to know how RTS games work Vlad. 50ms doesn't make any difference at all. You don't need that ultra fast feedback for every move in RTS's like you need in shooters for the next move (shot) to be accurate. Only a rookie would wait for the feedback from every click in an RTS. A good player always has the next few clicks/commands already decided at every given moment and he executes them totally independent of the reaction/lag on the screen.







