I'm going to play the devil's advocate, and suggest that while Nintendo should do their best with anti-piracy measures at the beginning of the generation, the reason they've left it unaddressed on the Wii so far is because piracy fuels word of mouth from a handful of very prolific pirates, and the resulting increase in sales offsets the potential losses incurred by those few pirates, from whom it was doubtful if they would ever have ever paid for the proper product. In that, it doesn't pay to erect anything more than a little wall to keep the most casual forms of piracy from occurring - anyone sufficiently motivated should be allowed to breach that wall in the name of word of mouth advertising.
Super World Cup Fighter II: Championship 2010 Edition








