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Onyxmeth said:
vlad321 said:
 

Oh sorry i thought you were asking why they put in the iPhone and not another console. The statistics just shows that even if youa ssume 90% of games are pirated, it's done so by a very small amount of customers, 10% in fact. As such the whole 90% is heavily skewed.

It's poorly founded, because it's comparing the ways in which to measure both iPhone and PC pirate percentages, and yet only gives a reason as to why PC games are pirated. It's a wholly unique reason and doesn't address why the iPhone games are pirated, and it never addresses then why console games get pirated or how it correlates to the percentage of pirates over different platforms. Overall very poorly done, and an obvious plug for their product. I understand you have an agenda to fulfill here, but step back and look at this bunk. It's just sloppy, half done field work and the two segments of the article don't fit well together at all by themselves.

I see what you are saying, the people on iPhone pirate for different reasons than on the PC. However I'd bet that the case of the iPhone is also very true for all the other platforms, the priates just pirate disproportionately more, they probably don't even get to using msot of the content they pirate. Also even that statistic is skewed sicne I bet not everyone who has a jailbroken phone pirates.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835