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Squilliam said:
Yup. The numbers of games bought vs downloaded is quite a difference. It does pay to be sensible and buy games you know you'll play more than once rather than buying 20-30 games a year and not finish many and $600 U.S pays for a hell of a lot of hardware upgrades.

I know many people who pirate that support this logic. They have 600+GB of pirated games they have never played. I know someone with over 200 burnt Xbox 360 games. How many games did publishers really lose out on? About 5 or 6.

The biggest weapon against piracy is a timely Steam sale. A lot of my pirate friends are very value concious. If they can get a game for $20 they will buy it and take advantage of the convenience of Steam rather than download it.

Basically this. I spent $80 for D2 LoD, and I spent hundreds of hours on it, many many hundreds. $70 for Starcraft and Warcraft 2 and 3 and I spent hundreds of hours out of them. UT2004 set me back only $50.Don't even get me started on the value of Civ 4.

FInally, while I have spent around $750 on WoW, I have 250 days of /played. That's 6,000 hours.

Why should I pay $60 for MW2 which is a re-tread of a game, and is utter shit when it comes to features? Same goes for jsut about any shooter that has come out since 2005, except for Metro 2033 which had some amazing new features, and Portal.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835