jarrod said:
RE4 was announced as multiplatform before it even hit shelves. Twin Snakes was panned and bombed (unlike Shattered Memories was celebrated... and uh, bombed) and was made by a Nintendo owned studio anyway. K7 was day and date multi, though GC at least got the better version (PS2 port was outsourced on the cheap). Suda meanwhile's done 3 Wii exclusives already (NMH, NMH2, Fatal Frame 4). VJ came to PS2 with extra content, and VJ2 was multi from the start. I already said REmake was likely GC's biggest exclusive. It's also on Wii now though. Namco's already delivered 3 exclusive Wii RPGs (Tales of Symphonia DOTNW, Tales of Graces, Fragile Dreams). Really, if you want to get into a pissing match with exclusives, Wii destroys Gamecube. |
That's not true actually. Mikami even said that if RE4 appears on any system besides the gamecube he'll cut his own head off with a chainsaw. He did a lot to try and stop it from being ported but in the end capcom just had another development team scale down the graphics and port the game to the ps2. VJ was also an exclusive when released and capcom forced a dev team to port it. This is why both games have a "only on" purple patch on the boxart for their gamecube editions. Killer7 was intended to be a gamecube exclusive but the fight put up on that didn't last long and in the end it was released as a multiplat on release date.
But I don't disagree with you, the Wii has much better third party support than the GC. Anyone who has both would know that.







