CGI-Quality said:
HEAVY RAIN is more of a spiritual successor than anything else. They had their similarities but were quite different in enough areas to be dinstiguishable. What really helped it was the fact that it was the first game to introduce a good few of it's mechanics. The innovation and passion for something fresh is ultimately what sold it. |
I meant to say spirtual I just skipped that word :P, But, I've only played the demo of Heavy Rain and watched my brother played it when he rented it and I played it some. I look forward to playing it this summer as the atmosphere (which for some reason is my most important part of a videogame :P) seemed really good. I was going to play it and beat it, but obviously as demonstrated in my sig, A certain game came up :P, and I don't have that much time to play games because of school and that FF game took a really long time to beat.
But I am quite excited as it seemed much better than farenheit for the reasons you said above. Although I enjoyed farenheit a lot as I like crazy stories (and normal ones too) :)
But I'm with you, I like seeing games that are different sell well (even if they have critisisms) as I think they keep gaming fresh. And if they sell well, I think they might let other
developers explore their wild ideas









