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GamerExclusive said:
mrstickball, obviously your company tracks XBLA sales amright? Whatever it is, arent majority of the these developers doing it part time, so any profit they make is worth it isnt it?

Yes, I'd imagine that most are doing XNA games part time. However, one has to understand the economics of it:

Chances are, if you want to make a game for XBCG, your going to put in at least 6 months of full-time work to build the game. Those 6 months of work do invariably translate into money, or the lack of it (as you could of been doing something else with the time to make money). If the return on that time isn't very high, then it would be difficult to justify continued releases on the platform...Making it not very viable as a serious platform for developers...Compare that to other platforms like XBLA, and the potential revenues even for a part-time team are many multiples higher, making it more viable, in most scenarios.



Back from the dead, I'm afraid.