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I'd say that selling games for $1 is crazy low, and that its not a really feasible model for anyone outside of student/developers.

I mean, selling 50k units of a game looks to be great, as Avatar Showdown is one of the better selling games on XBCG..But at the same time, its maybe enough money to pay 1 fulltime developer, no?



Back from the dead, I'm afraid.