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This isn't much of a contest if you ask me, Uncharted 2. I honestly thought a good number of the models in GoW3 were pretty terrible especially when you have Kratos right next to them with such detail that you can see little bumps on his skin then you see Zeus that looks like he's been covered in body builder oil from head to toe, and that looks awful.

Only problem with both of them is that they're both rather linear pathway games so to make those games look pretty is easier than say GTAIV, it's a big difference when you really don't have to render a model for an object you never can get close to, so they can design it to give the illusion that there is a highly detailed object in the distance.

It's kinda unfair to some other games when they try to be open and don't have as much resources at their disposal or able to cover up some things because you have to be able to get close and interact with it.



MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"

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