contestgamer said:
Most developers DREAM of a 20 million budget because it is LOW. Like I said, 50+ million is a top-tier budget. We have had a number SD games last generation ranging from 30-70 milion in budget. 15 milion issn't a high budget. It's a mid level budget. It doesn't even come close to some of the biggest gaming budgets out there, SD or HD. |
gosh you really push it. We had no "number" of 70 million budgets for a single game in SD. Only 1, for SEVERAL sequels of it.It also turned a financial DISASTER. It was the SINGLE most expensive to develop game ever back then and one of the most devastating finacial flops in history of gaming. Certainly, not the average example. The average example back there of top tier was 5millions. Then, MG, another example, single lone example. It was expensive ,sure, Konami used insane resources in an attempt to pull a Shenmue, investing as much as possible to push the tech as high and create a Wow factor to create massive sales. Fotunately they gambled less and it paid off. Again, saying a number when there was NO OTHER 30 mil gamble in the whole gen by any dev is missleading.Yes a number, technically...the number 2.
Dream of 20 million because its LOW?are you kidding? check the CONTEXT of the interview. The writing clearly considers it MAYOR.
http://play.tm/news/23252/major-budget-for-uncharted-sequel/
the name of the news is MAYOR BUDGET. Not average. Last year, for a HD game, FOR THE educated expert, 20 millions was mayor, serious, big.
3 years ago, for a SD game, 15 million was mayor ,serious,big.
Picking the 3 or 4 biggest examples in gaming history doesnt really count as "usual top tier budget".Counts as extreme Historical events for 2 or 4 games every generation.
TO CONCLUDE. A recent study ; i suggest you read it(and fully):
http://www.develop-online.net/news/33625/Study-Average-dev-cost-as-high-as-28m
while at glance it might appear as much higher, if you see the reason ,is because of the development of 3 SKUS (PC-360-and PS3).
They state the AVERAGE ----HD--- EXCLUSIVE BUDGET IS 10 MIL(as of 2010).
15 Mil for SD NON MULTIPLAT was HUGE. Nintendo wouldnt have been able to spend more unless they PORTED to PS3.
20 MIl for HD NON multiplat ( Uncharted 2), was huge.Simple as that(as well).
I rest my case. If Zelda budget is of 20 mil(very likely) , is gonna be freaking huge for SD.







