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It seems some of you have no idea what factors are involved in a video games budget.

Time x staff x average salary = budget.

If you take 4 years with 50 people with an average salary $70,000 you get a budget of $14,000,000. If your game, HD or SD takes 200 employees (avg salary the same) 5 years to make it will cost $70 million.

You also have to understand that many publicly announced budgets may include the marketing budget which can double or triple the total budget.

Then you have licensing costs for many titles that can tack on several million.

Some games count the time and money used to build the game engine...some games license a game engine or already have one built.


$30-70 million last generation were aberrations for games that should never be used as an indicator for what a video game budget should be. Those titles wasted away development years due to rebuilds and over-management.



The rEVOLution is not being televised