| Smashchu2 said: But it is subjective becuase you can not quantifiable measure "hype." So, you can't measure it to say who won. I say who win, if we care about "winning," is the one that shows the software which will make the sales. If the company makes games that will get a lot of people, then they truely win. |
The OMGometer I invented proves otherwise; it can detect hype between 0.2-11 megatons and is accurate within 200 kilotons or 0.8368 petanerdgasms.







