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Smashchu2 said:

But it is subjective becuase you can not quantifiable measure "hype." So, you can't measure it to say who won.

I say who win, if we care about "winning," is the one that shows the software which will make the sales. If the company makes games that will get a lot of people, then they truely win.

The OMGometer I invented proves otherwise; it can detect hype between 0.2-11 megatons and is accurate within 200 kilotons or 0.8368 petanerdgasms.