M.U.G.E.N said:
I have played wsr (only for a lil time tho) but I was pretty certain it didn't mimic my wrist movements accurately, sorry. Same with RS2. Freedom of motion IS limited in the Wii. I don't get this the wii can do everything the move can do claims :S have you guys not seen the tech demos of late? Wii can't do many things to the extent the Move can do, check out the official move thread for the vids if you haven't seen them yet, will help 'your' credibility as well ;) and for the info, this is the Sony section, talking about the Move's accuracy. I have played the wii and have been following the Move. I would like it if you don't question 'my' reasons. I have a PS3 and I'm exicted for it. Why 'your' spending time here is not clear tho and netiher do I care, so make your 'appearence" anywhere you like, it IS the intetwebz. Just try to stick to the discussion and not underhanded witty remarks, cuz that can go both ways |
I'm here because this topic shows up in the general "Forum Hot Topics" area of the site and has the word "wiimote" in the title, but anyways, I think you misread what Maxwell wrote. Regarding WSR, I think you should play it again, because I think you are wrong. As to RS2 I agree with you that it isn't 1:1, but this was a gameplay design decision that had nothing to do with the motion+ precision.
Now the Move may end up being somewhat more precise, but I doubt a developer that has never developed games for the Wii (not to mention the motion+) is qualified to determine that it is "so much more accurate". If anything, its main advantage may be less (or no) need for re-calibration when compared to the Motion+.
Currently Playing: Shin Megami Tensei: Devil Survivor Overclocked, Professor Layton and the Curious Village
Anticipating: Xenoblade, The Last Story, Mario Kart 7, Rayman Origins, Zelda SS, Crush3D, Tales of the Abyss 3DS, MGS:Snake Eater 3DS, RE:Revelations, Time Travellers, Professor Layton vs. Ace Attorney, Luigi's Mansion 2, MH TriG, DQ Monsters, Heroes of Ruin







