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jarrod said:

1. PS2 slims account for nearly 50% of all PS2 sales, I'd say "the majority" of PS2 consoles are actually equipped for online.  I'd also say the majority of Wii's aren't "equipped" to play MHG, given it's only playable with a CC (Tri can use Wiimote+nunchuk though).

Online play was pretty common on latter day PS2 as well, even in Japan.  Capcom alone had a ton of titles that managed it (CVS2, MVC2, 3rd Strike, Monster Hunter 1/G/2, RE Outbreak 1/2, auto modellista, etc, etc) and even had their own all encompassing KDDI service to cover it (which MHG/3 on Wii still uses today).  

2. I don't disagree, Nintendo's online solution this gen has been awful form nearly every angle.

3. It doubled class ranks, and had tons of new content.  It also released before MH2 was even announced.

Really though, none of this is really all that relevant.  G Wii sold because it was a warm up for Tri (demo!), and the franchise had exploded on PSP. Inherent platform suitablitiy for online play was a complete non-factor in Japan, where "online" is a niche factor even among MoHun fans.

 

 

And to core Wii game sales, TYPICAL core sales on Wii work both ways.  As in they're TYPICALLY not great, and TYPICALLY not awful.  They're TYPICALLY rare situations, both ways.

1. Well I guess neither of us can prove what the majority owns, but the PS2 online community would have been much larger had the PS2 been eqipped with an ethernet port on day one. Also you'll agree that the amount of people playing console online games has changed greatly in the last 5 years. Many core gamers missed out on playing PS2 online because they had the fat unit. Having to buy the BBA hinders many from playing online.

3. Well it wasn't a big enough improvment apparently. Because MH2 sold considerably better.

Like I said, there are a lot of circumstances why MH performed better on the Wii. You're throwing even more on the table. But the increase of online gaming on consoles shoulnd't be ignored.

 

The core sales have been poor enough for developers to give the Wii less core games even with its large userbase. Bear in mind I'm saying LESS. I'm not saying its being ignored completely.



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