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woopah said:
routsounmanman said:
woopah said:
the armour skill system here is preety confusing, its gunna take me forever to work out the best armourto use, since its better to use peices from different sets rather using all jaggi or a;; ludroth armour for example

No, it's best to use full sets of armor instead of several parts! Allow me to elaborate:

For instance, each Kurrupeko armor piece gives us 2 points of Defence. When we have a full set of Kurrupeko (5x 2 skill points = 10 points) we unlock the skill itself, Defence Up (S). At 15 we get Defence Up (M) and at 20 Defence Up (L).

Of course, you can have 4 pieces of Kurrupeko armor (8 points) and apply a +2 point Defence Decoration to another pice of armor or your weapon and still unlock the skill. Be wary though, many armors have sideffects as well, for instance my Barroth armor gives me -1 Expert (-10% affinity = 1 out of 10 hits is a dull) so I added a +1 Expert decoration to my weapon to offset that

well thats kind of what I meant, by using decorations (and charms!) you can unlock loads more skills than simply going for full sets, its just a bitch working it all out

 

Edit:  here is a late game example. if you used


  Defense Name Slots Gem
32 Hunter Cap G OO- Guard +3
44 Beriolos Vest G --- ---
44 Beriolos Guard G O-- Guard +1
44 Beriolos Coat G OOO Guard +3
32 Hunter Leggings G OO- Guard +3
Charm Guard +4 Fort Stone O Guard +1

Skills: Guard +2, Evade +2

 

then you get guard + 2 and evade + 2 which you don't get from full armour sets

Precicely. We all are pretty much at the start of our games, so full armor sets make much more sense. Most people here don't even forge any decorations, so only a full armor set will give them the skill.