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greenmedic88 said:
jarrod said:
MikeB said:
MikeB said:

Remains to be seen:

- Slimline PS3 for 2009 (confirmed) and its impact.
- Impact of Final Fantasy XIII on the PS3 for Japan.

Seems promising so far, I think.

Sort of fizzled.  They should've released the 360 rev in Japan too, they probably could've gotten another 150k out of collectors, otakus and gaijuns, and then FFXIII actually could've crossed 2m. 

Zero lasting hardware impact too really.  Thankfully, Sony had Torne, Hokuto and RGG4 to swing things around recently.

This is pretty much the case with every game, regardless of how many units it sells (MW2, GTAIV, etc.). It's a pretty poor argument for anyone to state that a single game will result in permanently increased hardware sales for any given platform. I'm actually kind of surprised some people still believe in this.

At best, a phenomenally selling game might expect to move 500k hardware units over its initial sales period (I'll even be generous and make it a million). Hardware sales levels drop back down to normal levels once that initial surge is finished.

About the only exception I can think of offhand would be Wii Fit, which is practically an immediate second purchase for anyone buying a Wii.

I would say both Wii Sports (not Resort) and New Super Mario Bros. Wii had a similar long lasting impact, with Mario's still going today.  And so have various portable games, Pokemon and Monster Hunter notably which each single handedly revitalized Game Boy and PSP in Japan.  DS also didn't really seem to take off in Japan until the Touch Generations stuff (Nintendogs, Brain Training, Animal Crossing, etc) started hitting.

FFXIII was pretty much unlike all of those.  It barely seemed to lift hardware sales much beyond the expected holiday lift, and the game's sales themselves mark a disappointing lowpoint for the franchise on PlayStation consoles.  Not exactly a shining moment.