| joeorc said: please read this: Sony Talks 3D Firmware, PlayStation Move Company gets technical about 3D tech and their forthcoming motion controller. by Chris Burke April 22, 2010 - At the 3D Gaming Summit in Los Angeles, Sony Platform Research Manager David Coombes talked about the PS3's upcoming firmware update, how it will affect the console's performance, and what's new with the PlayStation Move. He also addressed concerns that 3D images will cut the console's processing power in half, saying developers can actually find non-3D information that can be shared between left and right images. Shadows, for example, are generally flat. The PS3's GPU can share that data between left and right eye images, instead of having to render it twice. Similarly, games that are already capable of running in split-screen will transition to 3D more easily, since they're already designed to display two simultaneous images. By finding ways to optimize 3D, developers won't necessarily have to sacrifice detail or framerates. http://ps3.ign.com/articles/108/1085581p1.html |
yea a game developed from the ground up with 3D in mind, that is also heavily optimised won't see a 50% drop in performance more like a 10-20% drop. But stereoscopic 3D effect doesn't come for free there will be a performance hit. It is possible to make the impact low by cutting certain effects like Depth of field as they are not needed with 3D but don't expect games like Killzone 2, Uncharted 2 or God of war 3 to be just patched for 3D and not make some form of sacrifice like a drop in resolution and/or FPS and with a few effects missing.
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