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Turn Based RPGs, at their best, are very very strategic and challenging, even if they don't require good reflexes (a good example is Digital Devil Saga 1+2 for the PS2).

However, I agree that in many games there is only a very basic strategy involved even in the most difficult battles.



Bet with Dr.A.Peter.Nintendo that Super Mario Galaxy 2 won't sell 15 million copies up to six months after it's release, the winner will get Avatar control for a week and signature control for a month.