lestatdark said:
Slimebeast said:
lestatdark said:
Slimebeast said:
lestatdark said:
ROBOTECHHEAVEN said:
it seems demons souls is really liked by alot of ppl on this site too make it into their top 5.
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Demon's Souls is an experience like no other currently in this generation. It quickly rose to one of my favourite games of all time.
One must taste the feeling of trying to defeat the Flamelurker with no herbs on your inventory and 500K souls accumulated. The adrenaline rush that you get has no match xD
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What happens with those souls if u die against the Flamelurker? I mean why is ther adrenaline rush.
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Whenever you die, you leave a bloodstain containing your souls in the place you were killed. The problem is, that if you get killed again, before getting your souls back, you lose them forever.
Sometimes, if you're lucky, whenever you die in a boss fight, the bloodstain will be located just before the boss room, but most of the times, it will be located right inside the room next to the boss.
I have lost 2M souls that way, but not with the Flamelurker. I was farming souls of Black Phantom Black Skeletons in Pure Black Tendency on world 4-2, when a frigging Manta sniped me from afar, without giving the sound hint that they were attacking.
When I got back to that area, I blocked the sniping attack, but the block drained my whole Stamina and put me in the FOV of the BP Black Skeleton which destroyed me in one blow.
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lol
Sounds exciting, this game. Good examples of how challenging it is. Im have to get it eventually.
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If you ever get to play it, be prepared to be frustrated for the first hours of the game, if you can't evolve your techinque to fit the game.
I've seen people stuck on world 1-1 for days, others have passed it in a couple of minutes. It all boils down to individual skills.
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From minutes to days eh...?
Looking at videos the game doesn't seem hard and I've watched a lot of videos. I know it is very very hard, just saying. Are the controls responsive? I am afraid that the controls will feel sloppy and that being a reason why it's hard to hit or avoid opponents.