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Kasz216 said:

I think he's so good at designing successful games because he doesn't like them so much.  Unlike everyone else in the industry, he doesn't seem to play games that much.

Yeah, I was thinking the same for quite a while.

 

Unlike many game designers Miyamoto is not a gamer, I'm pretty much sure that any 12 year old is more informed about gaming and more concerned with it. Hell, even I am better expert about past, present and future of gaming than Miyamoto. But unlike me, Miyamoto seems to be a great observer, who able to "separate the wheat from the chaff". There're was interview where he was asked about his inspiration of Super Mario Galaxy, interviewer pointed out some similarities between SMG and R&C spherical worlds. Miyamoto was a bit confused, he never ever heard about R&C =)

Miyamoto usually speaks simply, not using special terms, and as a result people usually dismiss his opinion rather easily with little thought. There're numerous interviews where the man meant quite more than he actually said. Once he was asked about his inspiration of Zelda, and on side note he mentioned so called "miniature gardens", but the translator got it wrong so I didn't pay attention until I read the original. For those interested there's a whole book on concept of "miniature gardens" in game design by Chaim Gingold.