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Squilliam said:
LordTheNightKnight said:

So you are agreeing with me for the most part?

Also, I didn't bring up NATAL because the Move versus Wii thing was more of a side issue to the main points. As in, if we discuss that, I'd rather that be other threads (I might make one if you like).

Both agreeing and disagreeing. Brand is a significantly important point especially in situations with increased uncertainty or complexity. They are a way of simplifying the purchase process and communicating information to the consumer. It can work both ways, it can help the sales of a product or it can hinder it and in almost all cases they have a significant bearing on the sales almost any product. It can't fight word of mouth nor can it make a generally poor game sell as well as a generally great game. However it can make a poor game sell better or a good game sell worse.

 

Either I didn't state my earlier point about it clearly or you didn't get what I wrote, since what you stated pretty much is my point about brand name, just with the addition that if something really doesn't seem like something people who go for the brand name want (in the case of GTA it's wreaking havok in a city which the art style of Chinatown Wars actually hindered), they won't buy it.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs