Ssenkahdavic said:
Apart from the battle system, the linearity of the game was by far my favorite part of it. A story such as the one told in FF13 just would not work if they did not force you along the path. I do like how they gave you the option tho (in chapter 11) to go exploring if you wanted too. I sure as hell didnt tho :) Story was to good. It is like a good novel. Sometimes you just want to experience someone elses story, not be in it yourself. Having choices is great and all, but it is definitely refreshing once in awhile to not have to make any (I do enough of this on a day to day basis) |
I loved the linearity too!
And I did decide to explore a bit in Chapter 11.
I wished they could let us play through the first XIII days though....liked you could play the scene where you got to find serah on the beach....I really liked that bit of the game!
I tend to never explore/play minigames in FF's cus the stories are so engrossing & like you I just prefer to get on with the game to find out what happens next.







