kjj4t9rdad said:
It is the same thing. Guitar hero has 3 different game mechanics with Guitar hero, world tour and DJ hero. It is just not done to the extent of Mario. They are using an established name to sell something different. The difference is Activision is milking one genre with GH, while Ninty is milking every genre they can with Mario. There are a shit ton of Mario Kart games, there are a shit ton of 2d mario games and every other genre ninty has put Mario in. Like I said before, Ninty does this with much more success than anybody else. I didn't say it was a bad thing. |
It really isn't. How many Guitar Hero games have come out this gen? and with very little to differentiate between one game to the next. The very core mechanics remains the same in all cases with only subtle changes. There's been at least 1 "X Hero" type game every year released by Activision.
Now, how many Mario Kart games have released this gen?
How many 2D Mario games have been released this gen?
How many 3D Mario games have been released this gen?
How many Smash Bros. titles have been released?
If you actually look at how many games of a specific mechanic are released, it's actually not that much on a generation to generation basis. This makes a huge amount of difference. As I said the mechanics of these games are most important. You can argue that they've released huge number of 2D Mario platforming games (I count 7 on main consoles- not including Mario RPG or Donkey Kong), but that's in the space of 20 years.
You can argue that the Mario character is "whored" out, but the fact remains that without Mario, the vast majority of the games would still sell well (although not as much as with Mario) and be successful just because they have good quality gameplay and are readily accessible.








