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Good perspective from an indie game designer on why games have bad stories: http://tale-of-tales.com/blog/2008/01/14/the-meanings-of-games/

Another two very good posts on the subject by the same author
http://tale-of-tales.com/blog/2007/12/13/entering-the-post-gameplay-era/
http://tale-of-tales.com/blog/2008/11/27/the-challenge-of-non-linearity/



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