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rmarier83 said:
Honestly I could've created a game like this using my 3dsmax software, they're just a pile of blocks.
I do wish they didn't have those black lines for each 3D pixel, the 8-bit zelda didn't have lines separating each pixel.

The game has an option to turn off the tiled appearance. This is from my Official Thread.

 

You can choose to toggle an option for "grid." When set to on, the blocks that make up the game world and its characters are marked with clear borders. When off, the world appears to flow together.

 



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

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