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I think it's great. The east meets west and future meets past flavors are pretty hilarious and done very well, with ninjas and Mad Max outlaws vs. cowboys and samurais, riding a moving platform through Japanese o-torii gates, and then having a wild west shootout on a train. I also love the phone booths, soda machines, and radio towers by old saloons and such. And the music really contributes to the atmosphere, especially when a fat bassline drops in right when enemies attack.

Not to mention the most important part, there's no switching between a gun mode and a sword mode. That's a great design concept that I wouldn't mind seeing again. The whole game you have both weapons out, and both weapons work great. This feels how games should feel. Ubisoft took their sweet time making this "sequel," and it shows.

And I happen to like training with my wax on wax off master, getting missions from my girl with boobiez, and killing Jackals with hidden strikes. It's a funny cross between spaghetti westerns, Mad Max, and Kill Bill. It does cinematic gaming a great favor by taking its inspiration from genres that aren't sci-fi/horror/explosions/aliens/Nazis. I don't think it does it as well as No More Heroes 2, but it's still pretty refreshing and fun.

With this right after Just Dance, I'm kinda proud of Ubisoft's Wii efforts for the first time since... Red Steel 1 and Raving Rabbids 1. They got something for the ladies and something for the hardcore/critics, and they're both exclusives. I can dig it.