Xero said:
Hmm, nope. I had no problem completing everything on Double Dash and Mario Kart DS, I just don't like Mario Kart Wii because it doesn't have a decent learning curve to keep crappy players from winning. On MK DD or MKDS, if you can't snake and play well, you won't win. End of. On MKWii you can, just like you could on MK64... and the exact same reason back then Crash Team Racing was a much better game. Not that Modnations mechanics are any less 'dumbed down' though. But it adds a new level with gameplay being on a different track each time it's more about who the better driver is than who's memorised the tracks, or gotten luckiest with the powerups. |
Sorry but I have to disagree. The learning curve is very shallow at first so you may not immediately be able to distinguish yourself from other average players but the curve gets steeper the more you play it. I've seen plenty of people with the same complaint and in the end they usually just haven't played the game much, enough to see that it's learning curve is perhaps a little different from other games.
Ask any of the good players on here and they will agree there is little problem winning the vast majority of online games (>19/20) against weaker opposition regardless of weapons or perceived game imbalance, but if you think you can play the game like Double Dash then you won't win.
If you are good enough to get a rating above 9000 you should have little problem beating most people. >9500 and you'll struggle to find a good challenge. >9900 and you will feel just about invinsible.







