souixan on 13 December 2007
| fazz said: Woah there souixan, the GC didn't used DDR3, it used 1T-SRAM or something like that. The Wii is the one using GDDR3 RAM on a 128-bit bus width (few words: the same as the PS3 and 360) Also, nobody knows yet the ACTUAL clock rates of CPU, GPU and RAM of the Wii. And we still don't the actual architecture of the GPU which could be the same as the GC's, but it could be the same as the 360's too. Mario Galaxy is a good example of graphical achievement on the Wii, it uses many shader effects that I'm certain where not possible on the GC... and it still runs flawlessly at 60 frames per second. So in short, the Wii is far above any console of the past generation. And no, the Wii doesn't makes the GC games perform any better. |
As far as the Wiis GPU yeah Nintendo hasn't said anything but you could get specs on the model the Wii's based on through ATI. It's pretty much the same as the GCN's except more shaders, higher clock and a few other specs.







