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Rugger08 said:
@souixan

do you know stats for original xbox? was it higher or lower than gc?

it was faster but the original Xbox also wasted a good deal of resource on O.S. if I remember correctly. CPU- 733 MHz Coppermine-based Mobile Celeron GPU - 233 MHz "NV2A" ASIC. with 64 MB DDR SDRAM at 200 MHz shared system memory I'm not sure about the rest. And yeah sorry about DDR3 I was talking to someone about a GPU prior to writing that up and must have messed it up in my head. Edit: The original Xbox had a simmilar ammount of pixel pipelines when compared to the Gamecube but the Xbox had 2 texture units per pipeline compared to the Gamecubes 1 making it far more capable when constructing textures. Both were capable of the same Texture filtering though. Edit again: Fun fact, the wii's GPU clocks slightly faster then the Xbox's and it's CPU slightly slower. The original Xbox was able to output in 480i, 576i, 480p, 720p and 1080i the wii only outputs in 480i, 576i and 480p I wonder why they don't support a higher resolution it seems like they could.