RageBot said:
Going by the fact that it is incredibly hard to make a complex story like that, let's say that there are detalis that emerge in the first game and are supposed to be revealed in the last chapter, let's take two years per game, can someone remember everything from game one for four years? |
Seems we have wildly different ideas of what an episode would be. I'm imagining something that is 1-2 hours long, and one "game" might be 12 episodes or so that are released over half a year. The game and story would be designed with this structure in mind, and I think it's very much possible to get it right. It's still pretty new though, the only game I can think of that is designed this way is Siren: Blood Curse, and that didn't work out too well I think.
There is still some progress before we can get it right, but I think it has potential. Not that it should replace what we have now, just add a different model for contructing a game and give us more choices.







