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WereKitten said:
Squilliam said:
Xoj said:
Roma said:
Iwata already looked at the technology before Microsoft did and they did not like the technology

yeah so did sony.

microsoft it's going to market it like it's accurate though, when it isn't.

Nope they didn't. It was 3DV. Natal is primesense. The reason why Microsoft bought 3DV is so that they control all potentially similar camera technology so it would be difficult for anyone to come along and copy them.

Source on the bolded?

And source on 3DV coming with any wide and tested patent, instead of useful tech implementations?

I've seen it somewhere but I didn't have the foresight to bookmark it. I've been following the Beyond3d thread on this topic and it came out there but as im currently suffering from a sinus infection I don't have the inclination to look it up.

Im not sure what you mean about wide and tested patents. I know the 3DV system was prototyped and they had several working demonstrations if thats what you mean?

Scottie: Iwata has stated that when prototyping the Wii, they considered camera based motion sensing (including 3d cameras) but decided against it. This is not something you can debate - Iwata said it. You can call him a liar if you so desire.

Its not mutally exclusive that Iwata and Microsoft would come away with differing impressions of the relevant technologies and therefore opinions of their relative worth respective and cost/benefit ratios.

@Squill: Or just to prevent getting sued for patent infridgements? They have been quite common in the recent years.

Its a possible reason, however based on what they have said about this topic directly its as important in a pro-active sense as well. The 3DV patents don't directly infringe upon the Primesense patents in the same sense that the Move patents and Wiimote patents do not infringe. Its merely a different way of implementing the same interface and they are wise to control both.



Tease.