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I bet Nintendo had alot of problems!

With their online servers they probubly didn't expect to get so much online activity. They would have been hard pressed to keep Nintendo's online network running despite the high traffic. Virtual Console etc...etc... would have definatly put Nintendo in a very stressful position.

Manufacturing also would have been a difficult thing. Nintendo went from manufacturing a mild successful system like the GameCube which only numbered in the 20-million margin to Wii which broke GameCube's record in a matter of what a year. This combined with the Nintendo DS's rising success would have forced Nintendo to expand at a very high rate of speed to meet demand.

Then software manufacturing. With all those millions of hardware units the demand for software way out stripped the demand of the GameCube, GBA. Nintendo needed to expand its software manufacturing big time.

However I do not buy the fact that Nintendo software developers were so busy producing follow up titles to popular IP's that they were unable to give us new content. Seriously I'd say half of the successful titles if not more were from new IP. Look at WiiMusic, WiiFit , WiiSports, WiiPlay. Then you have new titles coming like those in support of vitality sensor.

Nintendo is just giving excuses when it comes to software development I think. Nintendo could have given us a new StarFox game or a new Donkey Kong game, instead they gave us new IP which they are now saying they didn't have time to give us. How many more new IP can Nintendo expect to produce?



-JC7

"In God We Trust - In Games We Play " - Joel Reimer