| Kwaad said: You have to rember alot of the money they are spending is R&D. Upgrading their texture sets, and such like that. Alot of games call on a universal texture archive for a large chunk of their resources. They also are working on creating 100% new engines, and have massive play-style teams working for the Wii/DS, trying to find the next big thing. The costs of games will only go down, and today the prices are MUCH higher than they seem, becuase they are paying for universal texture sets, and engines. It's normal for companys that when they start pushing 75-100% of their resources to next gen to take a hit for the first few years. And with the fact there are now 3 groups of consoles. PS3/360, Wii, PS2, PSP, DS While 4 years ago, it was. x-box, GC/PS2, GBA That and EA has had a horrible year this year. WTF was worth buying? |
Army of Two
Anyway, if the developers think that they are not going to get enough back, they should just port it to the PS2, with a user base of 115,000,000 even if 0.5% like it, there is still more than 500,000 people buying the game

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