jarrod said:
Average multiplatfom HD game R&D budget: $15-30m, AAA HD games regularly exceed $40m Average Wii game R&D budget: $5-7m Average budget for GC/PS2/Xbox games last gen: $3-5m For AAA HD games, typically advertising budgets match or exceed development budgets. And a few random R&D budgets...
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I'm sure you didn't mean to but your figures are slightly misleading to how much AAA games cost last gen - for instance Final Fantasy VIII - XII all cost over $30 million, Onimusha and DMC both cost Capcom over $12 million and Mario 64 over $25 million (Albeit inflated due to not knowing the N64 specs before developmenet started). We've all heard about Shenmue too... (All figures taken from Famitsu I believe)
The real difference now seems to be that EVERY game has to be a AAA budget epic, whereas before there was a viable market for lower investiment, lower payoff type games. We've now seen consumers group towards 4-5 megahits leaving there no room for cheaper games, I guess.







