ChronotriggerJM said:
Oh I certainly understand that it's much harder to do than port it to the 360, but what I'm saying, is if a company like Insomniac (2nd party), can get an update of the first engine they made within a year, what is Valve or EA for that matter trying to say? Valve as a company is supposed to be exploding from the brim with technological geniuses, and EA could could easily put down some money to learn the tech considering they like to spam there games to all platforms. For a company like Insomniac to do what it did is un-thinkable, I know they only have to worry about one platform, but they've made an INSANE jump in just one year. EA used to suck, still sucks, and I'm not sure when there going to get better lol. I just don't see how a company like Insomniac or the guys that did Call of Duty 4 can outclass EA's money or Valve's "expertise" [Edit] BTW I agree with your statement that the PS3 is in last place, but honestly not worth the effort? Maybe when the console was about a million units world wide >_>; it's got a considerable audience for its games, and considering cost of production you'd think they would want to capitalize on that market, hell if PS3 was really struggling for games, woulden't you want to be the company to make bank supplying them? (Ubisoft on the Wii's opening few months, COD4 on the PS3) |
You can't compare a second party like Insomniac to a third party. Insomniac only devs for the PS consoles as such they build their engines for PS hardware from the ground up. If it were up to Valve, the Orange Box wouldn't be on the PS3 at all. EA the publisher made the decision to bring the game to PS3 owners. Valve's dislike for the PS3 is well known. Gabe Newell actually said developing for PS3 a waste of time. If anything PS3 owners should be upset at Valve and not EA for the how the Orange Box came out. If it weren't for EA, PS3 owners would have to get the PC or 360 version of the game or not play it all together.
Yes third parties don't think its worth the effort. One can simply look at the Gamecube to see that. The Gamecube was easy and cheap to develop for and its userbase was near equal to the X-box, yet it was riddled with poorly down 3rd hand ports. By third hand, I mean developers would down port a game from X-box to PS2, then take the PS2 build and port it to the Gamecube. The PS3 is similar but worse boat. The PS3 is more difficult and expensive to develop for than both of its competitors in addition to being a third place console. If developers wouldn't take the time to give the GC decent ports what makes you think they will view the PS3 any different when it has even more of the deck stacked against it?








