mirgro said:
No, you start off with shit arsenal. Medics dont have the paddles or healing, engineers dont have repair tools, scouts dont have spotting or motion sensing, assault doesn't have their ammo packs. You have nearly no chance of killing a player that is a higher level outside of getting lucky. Their bullets can do more damage, or they may take less damage, or they can just see you from 200 feet and kill you before you know they are even there. You can;t even play your job correctly. It is a very shitty system. Most shooters also suck, so having just 4 classes may be a problem with them, not a plus. If you are gona have a game built around startegy and tactics, it needs to be balanced. As it is, it is not at all. Noticed your edit. If by spotting you mean the little things that fly over people's heads on others' UI when the scout has the spotter, then no it doesn't. It does however have artiullery spotting, except that the players have to aim and use the artillery, not the computer. BC2 does have smaller maps than BF1942. You can make an argument out of Rush maps, but they are just long, but very narrow. In BF1942 I could fly around in a plane for a good while to get from one side to the next in a map. This game doesn't even have planes, probably because of its tiny size. |
Then why have levels if you won't get better anyway? I admit it was lil hard at first, I had K/D ratio 0.64 at first, but it was mostly because I was simply rusty with BF tactics, I was too run-and-gun style, and after 1-2 hours with each class you get almost top gear (and since then I am rufly 1.0 K/D) Its not a big problem. I didnt feel it was too hard to kill otehrs as a noob. Also it's good that it takes a few hours to get the good gear because it prevents people from making new accounts and "smurf". I hate smurfs. I want people to stick to one ID in games.
Okay, maybe by area the maps in 1942 were larger, but speaking of Rush, Rush introduces something awesome into BF - more objective based and focused gameplay with the map divided into 4 separate phases. I loved that system in Enemty Territory: Quake Wars. The Conquest game mode pretty much sucks, it's a lot more dumbed down than Rush.







